ZX-Spectrum graphics pixelated with Art Studio and Burial GFX Editor

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  TRAM RACING
2003
ZX-Spectrum tram racing

Dedicated to streetracers of our Krasnodar city. Tuning of trams is just the next stage. I used "Driven" movie poster as a reference for for the face of a driver.

 
  UNDERWATER
2002
ZX-Spectrum Underwater jamiroquie love foolosophy ZX-Spectrum graphics pixelated with Art Studio and Burial GFX Editor

It was made specially for CAFe'02 demo. A frame from Jamiroquie's video Love Foolosophy was used as a reference.

 
  CLEAN
2002
ZX-Spectrum graphics pixelated with Art Studio and Burial GFX Editor ZX-Spectrum kitty cat clean

This one was made on request at my guestbook (spammers ruined it). Based on a quite popular photo of a poor wet kitty.

Took the 1 place at Paradox'02 gfx compo with this one.

 
  CHUNKED
2002
ZX-Spectrum chunked

There's a long story behind it. In short - there was a nice chunk effect appeared in "Shit 4 brainz" demo (as far as I remember). It was a somewhat revolutionary method and soon it turned the whole demoscene into "let me show you what I can do with chunks".

Took the 6 place at CAFe'02 gfx compo. I was using Poser to create a good reference.

 
  SHARK EAT SHARK
2002
ZX-Spectrum shark eat shark

An illustration to Demiurge Ash's ZX-Chart. I made a reference photo manipulation out of several photos of sharks (1, 2) and sea flora .

 
  WINTER 02
2002
ZX-Spectrum snowy winter

Supposed to be a screen for the New Year demo by Serzh. But someone was too slow to finish it up in time... Eh.

 
  AMONG US
2001
ZX-Spectrum cyber women among us

Dedicated to Cyber Punks Unity, a team that made me start pixeling back in 1997. I had invented a new method of including greetings into the picture. They were hidden under the attributes but written in codes instead of pixels so they could be read with any disk editor... Probably only those who had Spectrum can got me right.

3 place at CC1 gfx compo. A b/w photo of a girl was used as a reference.

 
  THE REAL FACE
2000
ZX-Spectrum real face mask ZX-Spectrum graphics pixelated with Art Studio and Burial GFX Editor

2 place at Phat0 gfx compo. Based on a magazine illustration.

 
  PACIFIC
2000
ZX-Spectrum real face mask

Supposed to be blue/green/yellow but the change of the palette turned out really well in my opinion. Thanks to UnBEL!EVER for that suggestion.

7th place at Paradox 2000.

 
  ERUPTION
1999
ZX-Spectrum eruption

3 place at Millenium virtual contest (nocopy gfx).

 
  DON·T PASS BY
1999-2000
ZX-Spectrum dont pass by

1 (Yeah!) place at Forever 2e3 gfx compo. Based on a reference.

 
  FLOOD
1999
ZX-Spectrum flood

2 place at Phat9 gfx compo. A magazine illustration was used as a reference.

 
  BUTCHER
1997
ZX-Spectrum butcher

My first ZX-Spectrum image. An illustration for Adventurer e-zine by Cyber Punks Unity.

 
 
Characters
2004-2016

Scenes
2004-2016
 
 
Mockups
2009-2015

Holland Herald
January 2012
 
 
Isometric
2003-2006

Smiles
2004-2012
 
 
Isomatrix
February 2004

Shaking avatars
2004-2005
 
 
Chemistry
February 2004

ZX-Spectrum
1997-2003
 
 
Winamp skin
May 2004

 


(c) 1997-2016 Alexey Garkushin